Attractiveness, Disabilities, and Feminism

There is a post on feminist_rage today on a topic I haven’t read about before: the intersection of ablism, sexism, and attractiveness. LiveJournal user mahlia miles writes about being a conventionally attractive woman using a wheelchair, faced with chivalry and masculine entitlement:

I hate feeling like a side show. As a pretty woman in a wheelchair, boy, I am quite the novelty in people’s day.

I sometimes see ablism–power and prejudice over those perceived as having a disability–included in lists of forms of oppression. But it’s still to easy to forget how having a disability can intersect with other the other -isms because people with disabilities are all too often rendered invisible by the rest of society.

I fucking HATE the fact that men have used my disability and “need for help” to get close to me. The next fucker who puts his hands on my chair, trying to get his good-citizen jollies and maybe a phone number, is going to get yelled at publicly on a city bus. I hate the feeling of looking over and realizing that the guy who’s been staring at me for the past fifteen minutes, trying to get my attention, is now three inches away from my face because he’s “trying to help” get the buckles off my chair. HE’S TOUCHING MY CHAIR, which is a hell of a lot like TOUCHING ME.

Shout back! Challenge the stereotypes marginalized people are expected to fill. And to that “nice guy”: using a wheelchair is not an invitation to invade someone else’s space. Helping someone, when asked, is polite. Being polite is fine, but it does not entitle you to anything, including touching someone without her invitation.


Musings on Communication and Romance in Fiction

So, I’ve been reading Elizabeth Kerner’s Song in the Silence series (or maybe it’s better called The Tale of Lanen Kaelar) because I picked up the next (last?) installment of it just recently. Just a warning, I talk in as vague terms as possible, but there are potential spoilers for both Kerner’s series and the manga Marmalade Boy. I’ve made it through the second book and I’m finally starting on the new one, so I’m excited to see how it goes. My main beef with the series, and it’s a small one at that, was that the whole “mating for life” the dragons did and the “ordained by the gods” love that the main characters had always struck me as a bit cheesy.

Fast forward to today, where I’m reading through an LJ post on BDSM spawned by a thread on Alas. What does BDSM have to do with Kerner’s books? Well, not much, although the thought of kinky dragons brings a smile to my lips. In the course of the debate one commenter, skelkins, was talking about the importance of human interaction, and how communication is just as inherent as power dynamics but is not eroticized: “In fact, there’s this weird cliche of romantic fiction that relies for its effect on audience consensus that communication itself is somehow inherently…anti-sexy?” And that got me thinking about the romance in the fiction I’ve read, and the way Kerner has treated it in her series.

I’m not going to rant over the way “romance” is used and abused in fiction of all sorts (I’ll save that for another day), but that comment struck a chord with me. I remember watching Marmalade Boy (the fansubbed anime, I read a translation of the manga a few years later) and really liking the build up of romance between the main characters. It was flirty, it was fun, but it was also shallow. And after they got together, the shallowness was exploited by plot arc after plot arc of them having stress in their relationship because they didn’t communicate.

After a few seasons that were always about their problems and never about their happiness, I felt that their relationship was held together by some false idea of “true love” that didn’t hold up against all the problems they had with trust, honesty, and just getting to know the other person. And, as much as I like the series, the final story arcs in the anime and the manga (they diverged at one point, so they weren’t exactly the same) left me with a feeling that nothing had been resolved. Communication had been deemed “un-romatic” (or at least un-dramatic) and therefore was never a true part of the solution.

Kerner’s lead characters may have been thrown together on the same premise of “one true love” (although I must point out that it is not the case with all of the cast; while dragons may mate for life, humans do not), but she doesn’t fall into the pitfall that I feel Yoshizumi (creator of Marmalade Boy) did. Their love may have begun as something shallow, but it is their abiltiy to communicate with each other, along with their continued development of friendship and respect, that ends up sustaining them in the long term.

As with all relationships, they have fights – sometimes terrible ones that don’t get fully resolved – but Kerner ensures that clear communication is used as the solution to the problem. And she also ensures that the bad is not the only part of what you see in the relationship, but rather takes the time to show the reader the joy that two people can take in each other’s companionship. Throughout the novels, the characters learn about each other not merely through strife, but also by the simple act of interacting with the other in day-to-day life.

It’s kinda funny that a novel that, when taken alone, seems to reinforce tired, and potentially harmful, stereotypes about relationships would, in the context of the series, turn out to present a balanced picture of a romantic relationship. To be fair to Marmalade Boy, it was one of Yoshizumi’s early works and as such she had a lot of pressure on her to conform to standards of what her publishing company thought girls would want to read. There’s also the cultural considerations (Japan’s popular culture versus America’s), the differences in novels versus comics, and that of the intended age; while Kerner’s novels have a more-or-less universal appeal, they are marketed as “adult” (not in the xxx sense, you perverts) fantasy fiction. But, from a strictly human interaction point-of-view, I think my critique is not a bad one. In real life, communication is the cornerstone of any good relationship (romantic or otherwise), so why shouldn’t it be presented as such in fiction as well?


Complexity, not Satan, as the real enemy of fundamentalism

Emma has written a thought-provoking post on her brief foray into fundamentalism.

Although most UK fundamentalists are middle-class their theologies do not appear to be influenced by their access to education. Fundamentalist thinking forces every issue, problem, idea, challenge, ideology, and state into a framework in which things are either good or evil. Complexity, not Satan, is the real enemy. “Secular” sources of information and analysis are viewed with extreme caution, and I have witnessed more than one repentant bonfire of “secular” music.

This black and white thinking is taken into the area of gender. I was involved with a particular church that viewed non gender-stereotyped behaviours and clothing as a sign of spiritual immaturity. One particular women was forbidden by the church hierarchy from using tools around the house (masculine behaviour) until she adopted the modest dress they felt befitted a Christian woman.

Clearly this is batshit crazy, but a gender gap was observable in all of the churches I attended. Men filled the spots within the church leadership, except those posts that related to women and children. Women ran the creche, typed up the church newsletter, and provided and cleared up after refreshments. Men taught, women learned. Men led, women followed. Men protected, women obeyed.

I think the most chilling, though unfortunately not unexpected, part of the post came when she talked about some of her actual experiences with the church. Debates over which tea was more holy were fought with more fervor than that of the plight of domestic violence victims. That, and the emphasis on marriage/childbearing being the only acceptable goal for women, is as good an indicator as any for what kind of “morality” those kinds of institutions teach. I’m sorry, but there’s nothing good, right, or moral about treating human beings the way that Emma describes.


Girl Power? [Girls & Game Ads, Part 3]

Ads from Ebgames.com
Girl Power: Liberating or Objectifying?

Way back when I did the first instalment of this series, I quoted a description of a GameStop commercial that an employee had seen while working in the shop. The long and the short was that it was an ad for trade-ins featuring guys getting hit by women (representing video games) while on their way to trade them in for women who packed a bigger punch. The employee describes the women as “scantily clad” and, thinking of most video game heroines, I don’t think that’s an exaggeration.

These women clearly fit into the idea of “girl power” that’s been floating around the entertainment industry for the past 10+ years. They are valued for their “strength,” as evidenced by how hard they can punch their player being proportional to how valued they are (he trades them in for women who can hit harder). They are women who can, and do kick ass. But, is this “power” that of a true kind or is the phenomenon of women kicking ass a way to co-opt female power and bring it back firmly under men’s control? Continue reading


Introduction [Gender in Indigo Prophecy, Part I]

Indigo Prophecy (Fahrenheit in its European release) is a sci-fi action/adventure game by Quantic Dream. You follow three characters (Lucas Kane, Carla Valenti, and Tyler Miles) while they discover the truth about ritual killings, ancient Mayan organizations, and a child whose knowledge can either lead humans to a golden age or destroy them.

Overall, the storyline is well written and interesting, with twists here and there to keep the players on their toes. The gameplay is sometimes clunky, but the puzzles (simon-says was the most frequent, but there was also “physical challenges” which required arrow-tapping skills) were definitely innovative. My only issues are that 1) occassionally the need to play simon-says to keep the scene going detracted from actually hearing what was going on and enjoying the plot development; and 2) it would have been nice to have a more varied puzzle system. I, personally, liked the graphics, both the levels and the character models. The music was used to set moods, with Lucas represented by rock (Theory of a Dead Man), Tyler with soul, and Carla with a kind of music I can only think of to call electronic lounge. Despite its flaws, it is definitely a game I’d recommend to any kind of gamer, whether casual or hardcore.

In this series, I’d like to specifically address how gender was used (and abused) in the game. Most, if not all, parts that follow this one will contain game ruining spoilers, so I will keep them behind a cut with a disclaimer. I plan to be looking at character portrayal (both major and minor), character relationships, and the message in certain scenes/extras. My intention is to highlight not only the obvious issues, but both the subtle ways that the game reinforces or breaks sexist stereotypes.


Turning the other [butt]cheek

Astarte might have a budding career as a comedian, ’cause she has the “it’s funny because it’s true” category down pat. In response to the men who came to her blog to read about Hot Girl-on-Girl Action and were sorely disappointed that their privilege was called into question, she has done her best to show the boys out there why we womenfolk are so uppity on the issue of gender parity in video games.

You’ve heard about this great new fantasy game, and you’re really itching to play it. The day it comes out, you’re in line with all of the other people eager to buy the game. You come home and pop it into your console or PC, then turn it on.

At character select, you have a choice between four different female characters and one male character. The female characters are attractive, but they’re dressed as if they’re ready to do battle –“ no skimpy clothing here. They all have detailed stories as to why they’re out on their quest.

The first one seeks ancient tomes to return to her library back home in the hopes that she can crack an ancient spell that she’s been working on for some time. The second one saw her brother killed by the hands of the enemy, and now she seeks revenge of the most bloodthirsty sort. The third one is a mercenary, and she just wants to see blood spilled in exchange for enough drinking money, and the fourth one is seeking riches to build a castle and conquer the southlands.

After reading all of those, you get to the only male option in the game. His stats are the same as all the other characters, but his story is much different, and his clothing is much different. It turns out that his parents turned him out of the family farm because he didn’t want to get married at the age of majority like every other male. Thus, he’s been forced to take his finely-honed martial arts skill out adventuring so that he can find a date. His main weapon is a quarterstaff, and his avatar is dressed in a mesh shirt, leather speedos, and he sports a constant hardon.

[From Fair Play by Astarte]

And the best line from the entire post? Maybe you’ll be able to find some armor along the way to cover up his protruding nipples and bulging sack.


The best drug you'll never take

Instead of finishing my rant on another one of those stupid “gifts for her” list, writing on gender in Indigo Prophecy, or finishing the essay I want to submit to She’s Such a Geek, I’ve been hit with the creative writing bug. I don’t question this, and neither should you. Plus, Buffy will be happy that I finally finished this round of editing on CoS.

But this isn’t about me and my laziness, this is about the new miracle drug, Panexa:

IMPORTANT INFORMATION FOR WOMEN

Pregnant women, or women who plan to become pregnant, should avoid taking PANEXAor handling broken tablets. Or intact tablets. Women considering some day becoming pregnant, who have ever been pregnant, who have had a pregnant friend or pet, or who have seen other pregnant women, naked or otherwise, should also follow these precautions:Do not handle PANEXA tablets, containers, or related literature. If a PANEXA product nears your field of vision, avert your eyes. Try not to say the word “PANEXA.” If you do happen to pronounce the syllables, spit thrice and soak your hands in iodine. If you hear the words spoken, live or via recorded medium, cover your ears and immediately see a specialist to try and staunch the bleeding. Try not to think too hard about PANEXA. In fact, don’t ever even think about it at all. Pretend you never heard of PANEXA, and never will. Drop this magazine immediately, and get the hell out of here as fast as you fucking can. Go on, get out of here. You’ll thank me.

If you should be aware of a pregnant woman who has handled PANEXA, attempt to warn the peoples of earth of the mind-numbing horror that is about to unfold. Also, drink plenty of liquids.

If that’s not a poignant critique on legal drug culture, I don’t know what is.


Can't a man be "sexy" for once???

An Ad Seen On Pandagon
Democrat Dates! Only Women Are Sexy

Here I was, trying to read Pandagon because I haven’t checked it out in a couple of weeks. I was minding my own business, looking forward to get my dose of snark against sexism, and WHAM. I was assaulted by the above ad.

This, my friends, is one of the reasons I ceased calling myself a Democrat or liberal a long time ago. You’d expect that a supposedly minority-friendly group would be above reducing women to role of “sexy” date for someone. Or, at least, that they’d shy away from a tit shot and/or use a male model. But then you’d expect wrong.


In Support of an Empress

This has been in the works for a while, but apparently the cogs of bureaucracy have started moving:

The panel last week recommended revising Japanese law to give an emperor’s first-born child of either sex the right to head the world’s oldest hereditary monarchy.

The revision, if approved, is expected to make Crown Prince Naruhito and Crown Princess Masako’s only child Aiko — who celebrated her 4th birthday Thursday — second in line to the throne, behind her father.

[…]

Support for the change is high. A recent poll by the nationwide newspaper Asahi showed 78 percent of the respondents were in favor of a reigning empress.

78% popular support doesn’t suck. It’s not the prime ministry, but the imperial family is a huge part of Japanese culture and, if nothing else, they serve as the cultural and spiritual leaders of the country. And, there’s something to be said of changing sexist laws, even if only because there doesn’t seem to be any other choice.

Via feminist.


To All Girl-loving Gamer Boys:

It’s time to end all the ignorance about women gamers and our motives. So listen up:

I am a female. I am a gamer. I am not a gamer because I am boy-hunting. I am not a gamer for you.

I am not a gamer for you.

I happen to be a gamer because I like gaming. I am actually interested in this kind of stuff, and I’m actually good at some of it. Someday I want to be a video game designer, and my job choice’s aim is not to find a husband.

Where the hell do people get off? Where the hell do people get off?!

Just because the video gaming industry is stereotyped as a male-industry doesn’t mean that there aren’t women who are interested as well. And not in the males. Just because it is “techy” or “nerdy” doesn’t mean that it will be shunned be the entire female gender.

I like gaming, I like strategy, I like roleplay. It is the way I am… [a]nd I resent your idea that I couldn’t actually be interested in gaming. Because I am.

[From The Rise of the Woman-Nerd by pearl_gemstone]

Remember that the next time you want to give your opinion on women gamers. Remember this, as well: We are not gamers (or geeks) because we want to date you. We are not gamers because “that’s hawt”. We are gamers because we like to game.