Japanese Beauty, Indeed

Japanese Beauty, Indeed
Japanese Beauty, Indeed

As all of you know, I was in Tokyo last weekend (it was a fun trip; thanks for asking!). There was an advertising campaign that I saw on the train whose tagline was “Japanese Beauty.”

The first time I saw this ad, it was in the form of a commercial being played on the screens in the train. It featured a clearly white woman — the same one as in the above image — in Japan doing traditionally Japanese things and wearing traditionally Japanese clothes. My feeling of WTFerry grew and grew until it culminated with a picture of the white woman with the words “Japanese Beauty” printed clearly in the corner. I sort of made an indignant noise, but none of my friends had been paying attention. Nor, if they had been, do I think they would have cared.

It brings to mind a line from Tanizaki’s essay, “In Praise of Shadows,” which focuses on the Westernization of Japan. In it, he has a sort of love/hate relationship with Westerners and Westernization in which he both argues for the merit in traditional Japanese culture while putting Westerners above the Japanese in terms of ideology, inherent qualities, and as for women, whites are more “pure” and more “white”:

The Japanese complexion, no matter how white, is tinged by a slight cloudiness… But the skin of Westerners, even those of a darker complexion, had a limpid glow. Nowhere were they tainted by this grey shadow… Thus it is that when one of us goes among a group of Westerners it is like a grimy stain on a sheet of white paper. The sight offends even our own eyes and leaves none too pleasant a feeling.

And, really, that’s the feeling I get from this ad: that it’s buying wholeheartedly into the fallacies that excuse cultural imperialism. To me, Japanese beauty is about Japan, not some white woman “being Japanese.”


Carnival of Empty Cages: Last Call for Submissions

I just got home from helping put on Veganfest, my school’s animal rights club’s annual dinner, and feeding 200 hungry people yummy vegan food. Just in time to remind you all to get those submissions for the Carnival of Empty Cages. I’m extending the deadline to midnight on May 30. Submissions are coming in slowly, so feel free to nominate posts of others (including recipes) if you don’t have time to write something.


Feminist Dating Woes

Over at her blog, Mary has a rant about being a heterosexual feminist in a world where men just don’t get it:

So yeah, it sucks and it’s hard blah blah blah fishcakes. And I’ll never be the girl who does anything for a man, and I’ll never be that girl who thinks her man can Do No Wrong, for He Is Man. That’ll suck some of the (twisted, unhealthy, movie-style) “romance” out of your life. And maybe I’m worse off for not being able to feel that way, for not being able to “love” in that sense. Except I’m not. I expect more from my partner, and he will give it to me, or I will walk away. I expect respect and consideration, and he will give it to me, or I will walk away. I expect thoughtfulness, and he will give it to me, or I will walk away. I expect a man to have as much anger at the patriarchy as I do, and he will show it to me, or I will walk away. He will prove to me that he IS the exception, or–you guessed it–I will walk away.

Since I’m mostly confined to looking at men as potential parnters at the moment, I am really feeling her pain. I’ve never been the “normal” kind of girl. Even when I believed in the concept of “true love”, I was never into that romantic bullshit. I always thought it was off, and when I was with my first boyfriend I finally understood why: because it’s about abuse and control, not love and partnership. Even when I find a guy who genuinely likes women — a rarity among heterosexual men, unfortunately — that doesn’t mean he likes a girl like me.

It’s annoying, but at least I have a great life going for me. A partner would be an addition, not the thing that makes or breaks my happiness. Yay feminism.


Can We Only Win for Losing? [Understanding Popular Culture, Part 3]

One thing that will invariably come up when discussing popular culture, especially where advertising is concerned, is that it’s stupid to talk about it because that’s what advertisers want. Take, for instance, the Burger King commercial that was talked about over at RMAN and on this blog, too. After some random LJ-er linked us to poke fun at how we got “upset” over the “humour” (cue me rolling my eyes), we both got a few negative comments on our sites. One over at Luke’s place really stuck with me, though.

Well, you guys are talking about the commercial, so I suppose it is doing its job. You noticed it didnt you?

Comments like those are far from atypical. The message is clear: if you do nothing, the message perpetuated by popular culture remains unchallenged, but if you critique the problematic product, then all you’re doing is spreading the message. It seems like a lose-lose situation, right? Sometimes I do wonder.

Is it true, though? Is it better to say nothing, then to spread the message through critique?

I. Value in Silence?

This one is hard for me to think seriously about. I have never been one to be quiet on an important matter, no matter what it costs me. Why else would one blog, anyway? But, what, if anything, is the value of saying nothing? The immediate answer here is that it mitigates the exposure of the product. Using the Burger King example again, if Luke hadn’t posted about it, likely I would have never seen it. I would barely have known about its existence, as I scrolled past the thread on the feminist LJ about it. By talking about it, we have made more people aware of it.

And, really, I get that. A large part of the success or failure of advertising is measured by exposure. In that case, the Burger King commercial is the “winner” in the situation. Would my silence on the matter have made it a “loser”, though? Well, let’s examine my possible courses for action that wouldn’t perpetuate the commercial:

  1. Engage in a Personal Boycott:
    Well, this one is a failure already. I haven’t eaten a BK product in 6 years, due to health concerns and being uncomfortable with the business practices of fast food restaurants. In general, though, I’d argue that a single person boycott isn’t all that effective. Also, trying to explain to others the reasoning behind your bocott without being specific about the objectionable media kind of diminishes the effectiveness of the explanation.
  2. Be Vague About the Issue:
    Since the problem with the commercial is a problem of culture, it’s entirely possible to address the issue without actually referencing the commercial. This is not a terrible tactic, but it removes the important link between cultural problems and popular culture.
  3. Just Contact the Company:
    This is another option that isn’t a bad choice. Part of activism does hinge upon people making their voices known to the company. Sometimes the company makes a change, sometimes it doesn’t. However, this option is made much less effective if one cannot engage with the material in trying to spread the word about the issues.

As is probably obvious from my explanations, I don’t think there’s anything inherently wrong with any of those actions, but I don’t think that they’re enough. What, then, is so important that it’s worth the risk of making a bad piece of popular culture even more popular?

II. Risking It All For… What?

As you are probably starting to realize, popular culture is an important issue to me. Talking about popular culture is important to me. Criticizing popular culture… well, that’s the bread and butter of this blog. In my previous posts, I’ve made cases here and there for why popular culture is important, and why it’s not as frivolous as we might think. Now I’m going to talk about why I think it’s worth the risk heightened exposure.

Every time I critique a product, I am aware that it will bring at least one commenter who is like, “Nya-nyah, your post made me want to buy the product! Good job!” Generally the tone of the post is condescending, and since they are dismissing the subject I’m talking about (both of which are violations of this blog’s discussion rules), I ban them and move on. For the other people who disagree with me — you know, the ones who read and abide by the rules of polite discussion — I must say that have gotten into some interesting conversations about popular culture. And, even though our original opinoins weren’t changed, I think the act of debating the subject was valuable in of itself.

Going back to the Burger King example… honestly, how many people would read a post like the one I made and buy a burger there just to spite me, or just because they saw a funny commercial? Let’s be honest here; those people would be buying the burgers there anyway. Hell, I’m not even necessarily advocating a boycott here! What I want is awarenes on the issues that are raised in the commerical. And even those who are spiteful about the issue have been made aware about it, even if they disagree.

III. Conclusion

What it boils down to, I think, is that when I critique popular culture, it’s not to hurt the companies exploiting the stereotypes or cultural norms. What one, or a dozen, or even a hundred bloggers say about an issue doesn’t have a significant impact on a multi-national company. Even if we gathered enough people to get the commercial pulled, what does BK lose? It got its commercial out, it got a reaction, and it would get press from the boycott issue. Big loss there.

No, I talk about this issues because I want to spread awareness on the ways in which those stereotypes and norms come to be accepted by most people. And, hopefully, to help people challenge those views, and to be more aware of what’s being communicated to them in other kinds of popular media. Maybe I’ll reach one person. Or maybe none. But, really, I’m of the mind that awareness is never a bad thing. A hard thing to live with sometimes, but never a bad thing.


Friendly Notification

I’m going to be in Tokyo for the weekend, but Ariel has said that she’ll approve comments while I’m away. Assuming she can, please keep in mind that I haven’t found a way for them to be e-mailed to her for my posts so she’ll have to rely on checking them herself. Because of this, it may take a long time for your post to show up.

I apologize for the inconvenience, but, I mean, come on, it’s Tokyo.


Debunking the Myth of Frivolity [Understanding Popular Culture, Part 2]

“It’s just a(n) [insert medium here]!” “It doesn’t restrict what I do or say, so lay off!” “Why don’t you focus on a real problem like [enter “real” topic here].” The list could go on. They’re all different takes on the same idea – popular culture just isn’t important enough to study or critique. That’s all I seem to hear from anyone who doesn’t have the same interest in looking at pop-culture and its intersections that I do. So often, in fact, that I’m beginning to think that most people find the critique of whatever medium is being discussed is so heinous that the mere discussion of it must be stopped immediately or they think they’ll spontaneously combust.

In my introduction, I addressed the general concern of frivolity; namely I said that it wasn’t, indeed, a frivolous topic, but rather one that has immediate relevancy in our lives. In this installment, I would like to examine and debunk the common myths that make up the claim of popular culture being less important a field than traditional ones.

I. It’s Fiction, Not Real Life!

The claim that “it’s only a game/TV show/movie/whatever!” is possibly the number one argument that I hear against critiquing popular culture. It is said as if, because it’s considered to be “entertainment,” no messages can be, or even are meant to be, gained from it. So, while pop-culture is not always real in the tangible sense (a video game world is not 100% the same as ours, for instance), it is as involved in persuading people as this article, or a book, or any other “acceptable” medium is. And, like with any other medium, those who produce popular media use varying tactics — both subtle and obvious — to get their message out. Those messages, whether we want to admit it or not, do have some sort of impact on the way we view ourselves and others.More realistic?

When you have a story — in a novel, a video game, or what have you — the correlation to, and therefore the impact on, real life is probably the most clear. Take Lara Croft, for instance. In an effort to promote realism, she’s gone through a redesign that is meant to make her more accessible (or perhaps take the wind out of the sails of naysayers who think that she helps encourage the objectification of women).

On the one hand, a step towards a more realistic design can be seen as a good thing. When the players, both men and women, are exposed to women like Lara Croft who have a body shape no woman could ever have, it has a good chance of skewing their view of actual women; suddenly normal proportions are seen as “small” or “weird” or even “ugly”. But, making her more realistic — and therefore attainable — comes with its own set of problems.

As a gaming woman, I don’t find Lara Croft’s new proportions especially empowering or representative of me. It’s another message of how I ought to look so I can be sexy, confident, and poised. The consensus was that Croft was ridiculous, even from those who found her aesthetically pleasing. Now, she’s “realistic.” I could, theoretically, look like the new Lara Croft; she’s become within the realm of possibility existing.

[From A Lara Croft I Can Be by Lake Desire]

Lara Croft isn’t real. She’s pixels, vertices, skins… what amounts to an image on your computer or TV screen. But her impact on the minds of those who are exposed to her image, whether for good or ill, is real. And that impact is exactly what is, and what needs to be, addressed when we look at popular culture as a valid body of study.

II. What Makes a “Real” Problem?

Another favourite from the pop-culture bingo board is to make the argument that one should be focusing on real problems instead of this. You know, I’d really love to find the mythical quality that makes something “real” because it seems that everyone has their own opinion on what qualifies as a topic to be discussed. Women’s issues? Try again. Racism, that’s got to be “real”! Not unless it’s obvious. Oh, wait, I know, I know! Men’s issues. If they aren’t real, nothing is! That would be another negatory.

What I’m trying to say is that when you label an issue as “not real” in an attempt to dismiss the person speaking about it, the word “real” loses all meaning. It becomes shorthand for “things I believe in,” but, guess what? Just because you believe that one thing is more important than another doesn’t invalidate the subject at hand. Novel concept, I’m sure! You don’t think pop culture is important? Great, there’s the back button. Hit it and find a subject that does interest you.

Furthermore, this “I get to define what’s real and what’s not” argument is often used in place of actual criticism — dismissing the premise of the original argument means that the points made in it can continue to go unaddressed. Let’s take the controversial White Wolf game that spawned the original version of this post, Pimp the Backhanding. When it was brought to their attention, many feminist White Wolf fans e-mailed the company with their concerns.

The canned response that all of them got is simply shameful:

I’d recommend people that want to do something about actual abuse of women, as opposed to assaulting people because they are mocking the criminals that engage in illegal prostitution, check out this link, and go do something about it: http://www.cnn.com/2005/WORLD/africa/01/08/congo.peacekeepers.sex/index.html

Or is it maybe too difficult to attack real world problems, so you would prefer to attack fictional ones?

Conrad Hubbard
White Wolf Publishing http://www.white-wolf.com
Sword & Sorcery http://www.swordsorcery.com
“Promote the Progress of Science and useful Arts, by securing for limited times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries” – U.S. Constitution

Violence against women? Never!Mr. Hubbard envokes our “go focus on a real issue” argument here. He first of all makes the usual mistake of assuming that speaking out on one issue means that the person therefore cannot, and does not, involve themselves in other issues. Or “mistake,” I should say. I’m fairly sure that in Hubbard’s case, as well as many others, it’s a calcuated move aimed at making the activist look silly while painting the attacker as someone who is truly interested in the root of the issue. Too bad for Mr. Hubbard, it’s quite obvious that he chose the first relevant-looking news article he could find — revealing his argument to be the slap in the face it really is. (Pun intended.)

By utilizing his condescending “more real than thou” rhetoric, Hubbard was able to avoid a real discussion on the potential impact of Pimp on the audience that played it. The real life correlations — language of the game, the treatment of women, the gendered and racialized depictions of the characters, etc. — were swept under the rug as if they don’t, and can never, exist. But, I’m going to go one step farther here. I’m going to suggest that his assumption that he can define what a “real” problem is and is not is tied into his privilege.

In this case, privilege acts as a bubble, insulating a person from the fallout of culture. The problem isn’t “real” to him because he doesn’t have to see that the game feeds the very culture it draws from — nor does he have to see the real harm that the culture does. Racism, sexism, sex trafficking, violence against women… all of these are real issues, and all of them are utilized as themes in the game. And dismissing the way those real issues interact with society and culture because they’re contained in a game that is fictional is in no way, shape, or form a useful thing to do.

III. Jeez, Can’t You Take a Joke?

Continuing on with the Pimp the Backhanding example, I’d like to point to a disclaimer on the site:

Arthaus Games does not condone or support the illegal sex trade industry. Pimp is a fictional game about the humorous stereotypes created by television and film and is in no way representational of the true horrors of the sex trade.

I’d also like to revisit the part of Mr. Hubbard’s response where he argues that White Wolf is “mocking the criminals that engage in illegal prostitution.” The humour defense is quite common and is based on the assumption that if something is supposed to be “funny” it is therefore exempt from any criticism that may be levied on it. Don’t get me wrong, I think that humour and especially sarcasm can be an effective tool to combat oppression, but saying something offensive as if it’s funny isn’t a “get out of jail” free card for being offensive.

I think the game is “mocking” something all right, but I’m not so sure it’s the “criminals who engage in illegal prostitution.” Take, for instance, how they explain the dynamics between the “Macking Phase” and the “Backhanding Phase” on the website:

Each pimp in your posse can be used only once each round, either to mack a ho or to backhand one of the harlots an opponent tries to take home.

So, by normalizing gendered slurs against women (“ho” and “harlot”, both of which are currently used not only to deride prostitutes, but all women), including violence against said women as a desireable game element (“backhanding… the harlots and opponent tries to take home.”), and glorifying pimps while mocking prostitutes is “mocking the criminals who engage in illegal prostitution.” Right.Racism is funny!

Not to mention that I fail to see how a game that uncritically exploits the harmful, sexist, racist, and classist “humorous stereotypes created by television and film” in a way that makes it seem cool is “mocking” the “criminals.” But it’s really obvious how it mocks the “true horrors of the sex trade” that it’s clearly not representing.

IV. Conclusion

Even after reading all this if you think that popular culture is “frivolous” then that’s your business. I’m not asking every person to give up the causes they’re attached to and study pop-culture. Sure, I’d like people to be aware of and care about it, but at this point I’d settle for those not interested in it to just go elsewhere. I’m really sick of the “omg get over it it’s a…” comments that are obviously meant to shame me. Well, I’m not ashamed, because I know that this shit is important. And if I can help one person see the way popular culture influences their life, then it’s worth it.


In Lieu of Pop-Culture Part Deux

I have the next installment of my series mostly written, but it’s already 6 here and I haven’t eaten nor done my homework yet. So, I’m going to point you in the direction of an interesting post instead.

OS.CB regular Dora has made a post, Repeat after me: “We are all individuals …”, on her livejournal inspired by my post on Superheroine’s Demise. In it, she talks about the difference between criticizing individuals and being aware of the institutions of oppression that influence our choices. I’m with her 100%.

An excerpt:

Superheroine’s Demise, and the people who hold that fetish, are individuals. I won’t tell an individual to change who he is, or the individual choices he makes. I will not even wholly condemn him, because he is not completely, or exclusively, guilty. All of us are at least partially culpable in maintaining sexism. Yes, this case is worse than others, but it isn’t the sole villain among innocents.

I will, however, continue to (vocally) expose the sexism beneath practices such as these, so that people will learn about it. And I will continue to believe that people have a responsibility to educate themselves when they are presented with the opportunity. Unquestionable acceptance of misogyny is inexcusable – especially when you’re given the chance to enlighten yourself.

If that’s your kink, then that’s your kink. Just be honest about what that means.