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	<title>Comments on: 13&#8230; no, make that 14 Oblivion mods that should not have been</title>
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	<link>http://blog.shrub.com/archives/tekanji/2006-10-08_413</link>
	<description>Because we care about stuff</description>
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		<title>By: Rabboleth</title>
		<link>http://blog.shrub.com/archives/tekanji/2006-10-08_413/comment-page-1#comment-39126</link>
		<dc:creator>Rabboleth</dc:creator>
		<pubDate>Sat, 03 Mar 2007 09:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2006-10-08_413#comment-39126</guid>
		<description>The equalizer sounds like a good idea... I sometimes got fed up with the stock race/sex combos, which slanted things far too heavily towards Male Warrior/Female Thief-Mage. More time spent playing, and less time in the console, rearranging stat and skill points to match the character concept. 
Hrm... then again, since the character-generation system in TES4 is a joke, the console would get a workout anyway.</description>
		<content:encoded><![CDATA[<p>The equalizer sounds like a good idea&#8230; I sometimes got fed up with the stock race/sex combos, which slanted things far too heavily towards Male Warrior/Female Thief-Mage. More time spent playing, and less time in the console, rearranging stat and skill points to match the character concept.<br />
Hrm&#8230; then again, since the character-generation system in TES4 is a joke, the console would get a workout anyway.</p>
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		<title>By: Godless Heathen</title>
		<link>http://blog.shrub.com/archives/tekanji/2006-10-08_413/comment-page-1#comment-3147</link>
		<dc:creator>Godless Heathen</dc:creator>
		<pubDate>Thu, 12 Oct 2006 12:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2006-10-08_413#comment-3147</guid>
		<description>Ok, wow, I haven&#039;t had a chance to play Oblivion yet but I was having a long running discussion with my boyfriend about this.  If I recall correctly, most of the D&amp;D style fantasy video games, where you make an avatar and spend points or roll stats or whatever, haven&#039;t differentiated between genders for more than ten years.  Console RPGs with ensemble casts will do this, giving you a weaker female healer, female mage, female &quot;scrapper&quot; type of class, but first-person RPGs have been very clearly avoiding doing that.  The boyfriend believes that the last case was any older game based on D&amp;D&#039;s 2nd edition rules.  (It&#039;s been a while so I may have missed a recent glaring example, other than the Bethesda titles.)

What I&#039;m trying to say is that game companies have been at least aware enough to realize that overtly creating a disparity between the abilities of fantasy characters was extremely stupid business practice.  I&#039;m stunned that either the Oblivion designers planned this disparity, or they didn&#039;t examine the rules system they were building the new game from.  (The bf believes they might have &#039;ported the Morrowind rules over without &quot;looking under the hood&quot;.)

It&#039;s infuriating as a woman to have a game system say &quot;you are a deviation from the  &#039;default&#039; so you will be x points lesser&quot; but it&#039;s also aggravating as a gamer to bump into a system that has such penalties in place with no good reason.  Thanks for the link to the mod, when I actually get a chance to play Oblivion you&#039;ll have saved me hours of swearing at my screen.</description>
		<content:encoded><![CDATA[<p>Ok, wow, I haven&#8217;t had a chance to play Oblivion yet but I was having a long running discussion with my boyfriend about this.  If I recall correctly, most of the D&amp;D style fantasy video games, where you make an avatar and spend points or roll stats or whatever, haven&#8217;t differentiated between genders for more than ten years.  Console RPGs with ensemble casts will do this, giving you a weaker female healer, female mage, female &#8220;scrapper&#8221; type of class, but first-person RPGs have been very clearly avoiding doing that.  The boyfriend believes that the last case was any older game based on D&amp;D&#8217;s 2nd edition rules.  (It&#8217;s been a while so I may have missed a recent glaring example, other than the Bethesda titles.)</p>
<p>What I&#8217;m trying to say is that game companies have been at least aware enough to realize that overtly creating a disparity between the abilities of fantasy characters was extremely stupid business practice.  I&#8217;m stunned that either the Oblivion designers planned this disparity, or they didn&#8217;t examine the rules system they were building the new game from.  (The bf believes they might have &#8216;ported the Morrowind rules over without &#8220;looking under the hood&#8221;.)</p>
<p>It&#8217;s infuriating as a woman to have a game system say &#8220;you are a deviation from the  &#8216;default&#8217; so you will be x points lesser&#8221; but it&#8217;s also aggravating as a gamer to bump into a system that has such penalties in place with no good reason.  Thanks for the link to the mod, when I actually get a chance to play Oblivion you&#8217;ll have saved me hours of swearing at my screen.</p>
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		<title>By: tekanji</title>
		<link>http://blog.shrub.com/archives/tekanji/2006-10-08_413/comment-page-1#comment-2954</link>
		<dc:creator>tekanji</dc:creator>
		<pubDate>Mon, 09 Oct 2006 23:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2006-10-08_413#comment-2954</guid>
		<description>It&#039;s the first thing i think of when I think of Oblivion. :)</description>
		<content:encoded><![CDATA[<p>It&#8217;s the first thing i think of when I think of Oblivion. <img src='http://blog.shrub.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Guilded Lily</title>
		<link>http://blog.shrub.com/archives/tekanji/2006-10-08_413/comment-page-1#comment-2942</link>
		<dc:creator>Guilded Lily</dc:creator>
		<pubDate>Mon, 09 Oct 2006 20:09:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2006-10-08_413#comment-2942</guid>
		<description>Aw, thanks Tekanji for thinking of the Oblivion Equalizer!</description>
		<content:encoded><![CDATA[<p>Aw, thanks Tekanji for thinking of the Oblivion Equalizer!</p>
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