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	<title>Official Shrub.com Blog &#187; Tabletop RPGs, LARP, etc</title>
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	<description>Because we care about stuff</description>
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			<item>
		<title>&#8220;I&#8217;m cute, not smart&#8221;, an explanation [Intent versus Message, Part 2]</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-07-18_630</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-07-18_630#comments</comments>
		<pubDate>Thu, 19 Jul 2007 04:50:46 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Gender essentialism]]></category>
		<category><![CDATA[Gender issues]]></category>
		<category><![CDATA[Intent versus Message]]></category>
		<category><![CDATA[Series]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-07-18_630</guid>
		<description><![CDATA[If you haven&#8217;t yet, go read the first part of this series.
So now for some context. I was contacted by a representative from Spielerz.com not so long ago about me writing a promotion post for their site in order to try to generate interest with a female audience. So I, not willing to promote something [...]]]></description>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>&#8220;I&#8217;m cute, not smart&#8221;, first impressions [Intent versus Message, Part 1]</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-07-17_627</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-07-17_627#comments</comments>
		<pubDate>Tue, 17 Jul 2007 08:35:31 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Gender essentialism]]></category>
		<category><![CDATA[Gender issues]]></category>
		<category><![CDATA[Intent versus Message]]></category>
		<category><![CDATA[Series]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-07-17_627</guid>
		<description><![CDATA[
I would like all of your help on doing an experiment. This will be part of a short series that, among other things, will look at how intent and message interact. But in order to make my arguments, I need input from my readers. Even if you normally don&#8217;t comment, even if you don&#8217;t consider [...]]]></description>
		<wfw:commentRss>http://blog.shrub.com/archives/tekanji/2007-07-17_627/feed</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Cerise: June 2007 and Call for Submissions</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-06-05_609</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-06-05_609#comments</comments>
		<pubDate>Tue, 05 Jun 2007 10:35:41 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Feminism]]></category>
		<category><![CDATA[Media and journalism]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-06-05_609</guid>
		<description><![CDATA[
The June 2007 issue is out! The theme is &#8220;The Making of a Gamer&#8221;, and we have some great stories in our new feature &#8220;gamer stories&#8221; relating to that.
We&#8217;re currently looking for submissions for our July issue. Here&#8217;s the call for submissions:
Submission deadline: June 20, 2007
Theme: Inclusive Game Design
We often talk about what developers can [...]]]></description>
		<wfw:commentRss>http://blog.shrub.com/archives/tekanji/2007-06-05_609/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>On women-oriented gaming communities</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-05-07_595</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-05-07_595#comments</comments>
		<pubDate>Tue, 08 May 2007 07:25:51 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Abuse, rape, and domestic violence]]></category>
		<category><![CDATA[Gender issues]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-05-07_595</guid>
		<description><![CDATA[Zach over at Molten Boron became my hero for the day by posting, Kotaku Commenters Prove the Necessity of a Women&#8217;s Gaming Magazine, which debunks much of the misinformation Kotaku continues to spread about Iris and, most recently, our online magazine/journal, Cerise. More important than my squeeing over someone outside of my gaming community who [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Cerise: May 2007 and Call for Submissions</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-05-01_590</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-05-01_590#comments</comments>
		<pubDate>Tue, 01 May 2007 23:14:00 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Feminism]]></category>
		<category><![CDATA[Media and journalism]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-05-01_590</guid>
		<description><![CDATA[
The May 2007 issue is out! The theme is getting women &#8220;out there&#8221; in gaming journalism, and we have some great articles about that.
We&#8217;re currently looking for submissions for our June issue. Here&#8217;s the call for submissions:
Submsision deadline: May 15, 2007
Theme: The Making of a Gamer
Chances are if youâ€™re a gamer, you have a story [...]]]></description>
		<wfw:commentRss>http://blog.shrub.com/archives/tekanji/2007-05-01_590/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Cerise Magazine Submissions Reminder</title>
		<link>http://blog.shrub.com/archives/lake-desire/2007-04-10_571</link>
		<comments>http://blog.shrub.com/archives/lake-desire/2007-04-10_571#comments</comments>
		<pubDate>Tue, 10 Apr 2007 19:33:49 +0000</pubDate>
		<dc:creator>Lake Desire</dc:creator>
				<category><![CDATA[Feminist Games]]></category>
		<category><![CDATA[Popular Culture]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/lake-desire/2007-04-10_571</guid>
		<description><![CDATA[Cerise, the new magazine by and for gaming women, is still accepting submissions for our first issue.  The deadline is April 15, 2007.  What we&#8217;re looking for:
 Reviews of games, systems and gaming supplements

 In-depth critiques, essays and opinion pieces about gaming

 Interviews with industry professionals

 Modules and mini-adventures for tabletop games

 Interior [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Yes, Kotaku, you WERE the reason why we started TIN! And also, Santa is real.</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-03-27_563</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-03-27_563#comments</comments>
		<pubDate>Wed, 28 Mar 2007 03:28:15 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Feminism]]></category>
		<category><![CDATA[Privilege]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[The Internet is Serious Business]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-03-27_563</guid>
		<description><![CDATA[Brian Crecente of Kotaku has tried to take credit for the inception of The IRIS Network. I&#8217;m not even joking:
In my caveman like attempts at prodding talented, strong-voiced women into writing more vocally about gaming I have stirred the ire of several feminist gaming writers who recently banded together to launch the IRIS Network a [...]]]></description>
		<wfw:commentRss>http://blog.shrub.com/archives/tekanji/2007-03-27_563/feed</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>New Gaming Site: The IRIS Network</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-03-23_559</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-03-23_559#comments</comments>
		<pubDate>Fri, 23 Mar 2007 18:00:25 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Link Blogging]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-03-23_559</guid>
		<description><![CDATA[
If you&#8217;ve been wondering about my silence for the past couple of weeks, I have a deep, dark secret to confess: Along with Revena I&#8217;ve been building and launching The IRIS Network, a new gaming site focused on helping to give women in the community a bigger voice. Two weeks from zero to launch is [...]]]></description>
		<wfw:commentRss>http://blog.shrub.com/archives/tekanji/2007-03-23_559/feed</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Fabricating rationality by making the other side look irrational</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-03-02_538</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-03-02_538#comments</comments>
		<pubDate>Sat, 03 Mar 2007 02:50:15 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Privilege in Action]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[The Evil -ism's]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-03-02_538</guid>
		<description><![CDATA[In the past week, I have been alerted to two very different posts in two very different spheres of the online world. The similarity? They both deal with a privileged group taking an argument made by a non-privileged group and making it look irrational in order to make their own indefensible argument look rational. While [...]]]></description>
		<wfw:commentRss>http://blog.shrub.com/archives/tekanji/2007-03-02_538/feed</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Covers that make me say, &#8220;I want to play that!&#8221;</title>
		<link>http://blog.shrub.com/archives/tekanji/2007-02-28_532</link>
		<comments>http://blog.shrub.com/archives/tekanji/2007-02-28_532#comments</comments>
		<pubDate>Wed, 28 Feb 2007 09:52:25 +0000</pubDate>
		<dc:creator>tekanji</dc:creator>
				<category><![CDATA[Carnivals, Blog Against -ism Days, etc.]]></category>
		<category><![CDATA[Gender issues]]></category>
		<category><![CDATA[Tabletop RPGs, LARP, etc]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.shrub.com/archives/tekanji/2007-02-28_532</guid>
		<description><![CDATA[
Over at Yudhishthiraâ€™s Dice, Brand poses the question:
Ladies, what RPG covers (or interiors) have you seen that involve a woman in the art that make you say, â€œI want to play thatâ€ or, just as good â€œI want to play her.â€ Or that make you feel like it is a game you could like, or [...]]]></description>
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		<slash:comments>10</slash:comments>
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