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April 24, 2008
Shame on you, BBC
by @ 4:10 pm

The BBC has chosen to defend some transphobic comments made by a gay comedian whose show they sponsor. In this clip where he’s talking about Thomas Beatie, he says: “If he hasn’t had genital surgery surely that just makes him a lesbian” and “that thing is still a woman”.

Here’s an excerpt from the response to Selina’s complaint:

I understand that you were unhappy because you felt that the presenter made offensive comments about Thomas Beatie.

I can assure you that no offence was intended. ‘The Graham Norton Show’ features trademark Norton comedy monologues, celebrity chat, eccentric stories and characters, and home-grown weirdness from the great British viewing public. The show provides him with a comedy vehicle to extract humour from people and events that interest him and his audience.

We try to ensure that post-watershed, anarchic comedy series are well signposted. As the BBC is a public service financed by the licence fee it must provide programmes which cater for the whole range of tastes in humour. We believe that there is no single set of standards in this area on which the whole of society can agree, and it is inevitable that programmes which are acceptable to some will occasionally strike others as distasteful. The only realistic and fair approach for us is to ensure that the range of comedy is broad enough for all viewers to feel that they are catered for at least some of the time.

There are so many things wrong with that response that I can’t even begin to address them. All I can think is, “WTF? Why is it that the dehumanization of a person/group of people is still considered funny?”

You can read more at Transphobia on Graham Norton and Graham Norton.

[Comments (9)]  [link]
Filed under Companies Behaving Badly; Queer Issues; The Evil -ism's

April 7, 2008
I may have to stop buying PC games…
by @ 4:29 am

After one Starforce scare with Dreamfall (which worked out in my favor because Ubisoft dropped the malware due to consumer outcry), and two wastes of money (one due to SecuROM with Sims 2: Bon Voyage, which I’m going to see if I can ebay for at least part of my money back — I made the mistake of opening the box before checking the copy protection — and the other due to Starforce with Obscure, which I purchased several years ago and almost installed on my computer a few minutes ago) I am at the point where I’m not sure I can continue to be a consumer of PC games.

I am not a criminal.

I am not a pirate.

And yet, companies treat me as if I am. The onus falls on me to make sure that I am not buying malware from so-called legitimate companies, rather than on those companies — and some of the biggest offenders are corporations like EA and Sony — not to silently bundle increasingly invasive and harmful copy protection products with their games. Products, I might add, which always get cracked within a few weeks of their release.

Sure, with a very simple google search I could access step-by-step instructions on how to bypass the software. And you can bet your buttons that I looked into it when trying to figure out if I could salvage the 20 bucks I spent on Obscure. But, in the end, I don’t want to have to jump through hoops just to safely play my legitimately purchased game. I also don’t want to risk damage to my machine, seeing as maintaining gamer-quality computers takes a lot of money.

Which means that I will most likely no longer be making any PC gaming purchases, excepting those that use different approaches to copyright protection such as MMO’s and games such as Galactic Civilizations II. I love PC gaming, but it’s just not worth the hassle anymore. I feel like telling all those gaming companies, “Congratulations, assholes, with your bumbling and futile attempts to stop pirates you have just lost yourself a customer who — despite having the knowledge and ability to pirate — has been making a conscious and concerted effort to be a legitimate consumer.”

Oh well, at least I still have console games.

[Comments (9)]  [link]
Filed under Companies Behaving Badly; Video Games

February 6, 2008
Crecente fights the boy’s club of gaming… ORLY?
by @ 12:28 am

Now, I’ll be honest here. I think that Brian Crecente is an unprofessional misogynist who doesn’t have the writing skills to match his journalism education. Given his track record, I don’t think he’s fit to write articles, much less be put in charge of a majorly influential gaming news site.

Part of this is personal, seeing as he’s tried to take credit for the Iris Gaming Network that Revena and I founded, not to mention was the source of the misattribution of a quote by Guilded Lily to Iris/Cerise that has caused no end of misunderstandings. Oh, and I was none too thrilled that he felt that it was appropriate to allow commenters to make rape threats about the cover model for the first issue of Cerise, especially since the “model” was my friend who posed as a personal favour to me.

The other part of it is just my general aversion to misogyny, which he’s directly responsible for as the senior editor of the site (it’s his job to moderate both the posts by other editors and the comments by readers) and the fact that he thinks it’s appropriate to refuse removal of a dirty picture, posted without permission, at the request of the model. Really, it doesn’t take very much to earn a place on my “misogynist shit list”, but Crecente has really gone above and beyond the call of duty.

So, you can imagine my snort of disbelief when I was reading Nick Douglas’s article, I’m Not Offended, I’m Just Bored: Why Gaming Journalism Should Stop Treating Women Like Meat (via this month’s Gaming in the Media), and came across this quote:

Gawker Media’s gaming site Kotaku, says editor Brian Crecente, goes out of its way to stop boy’s-club coverage.

So, I follow the link to Feminist Gamers in the Gaming in the Media article (they express a similar disbelief that Kotaku is turning over a new leaf; they also link this article by Amanda Marcotte which is worth reading) and come across the following quote from this article by Crecente:

Wow, there are a lot of hateful women out there. Don’t get me wrong, I’m sure there are just as many hateful men out there too, but none of them have been given the space in large newspapers to spew their anger at video games and the men who play them, so I’ll limit my ire to them in this post.

The post generated comments such as:

if she wouldn’t be such a c*%t then maybe the child-men she’s hangin with would put down the controller and shag the hell outta that dried up ol prune. — ROYAL_HIGHNESS

Let me guess, last guy she met stood her up for a videogame? I would too lol — IRENICUS-THE ONE AND ONLY

My God I want to slap her in the face. — INTELSILVER

Way to “[go] out of [your] way to stop boy’s-club coverage”, Crecente and Kotaku! I don’t know what I’d do without men like you to champion women’s rights by never bringing up women’s gender when it’s completely irrelevant to the topic at hand, cracking down on threats of violence against women, and distinguishing yourself from other game journalist sites out there by refusing to make inappropriate references to women’s body parts in your titles!

[Comments (5)]  [link]
Filed under Companies Behaving Badly; Feminism; Media and journalism; Video Games

November 6, 2007
Exposing the hypocrisy of Unilever’s targeted marketing
by @ 3:35 pm

Dove and Axe — which send diametrically opposed messages about women to their target audiences — are both made by Unilever. This video juxtaposes the two campaigns in order to raise awareness of the connection between the two.

Via The Hathor Legacy.

[Comments (7)]  [link]
Filed under Advertising; Companies Behaving Badly; Gender Cultism; Gender issues; Popular Culture

October 24, 2007
On NPR, diversity, and responding to criticism
by @ 6:48 pm

So, ABW wrote a post about NPR and their apparent lack of diversity and NPR responded. While I know that ABW is planning on discussing her own response, I read over the letter and was pretty much floored that a company that purports to need pledge money to survive would allow such a letter to be sent. It was certainly not the worst response to criticism that I’ve ever seen, but it definitely wasn’t the best.

Now, I’m sure most of you are going to be like, “What the heck is tekanji talking about?” (you have read the letter, right?) because there’s nothing obviously unprofessional about it, and in fact it does include a lot of important and valid information in it. But if you hear me out and read the rest of this post, hopefully you’ll be able to see why I think that the letter was more unprofessional than it first appears.

The letter started out really good by answering the challenge with an upbeat and positive, “Look at all the great people we already have!” response. I was reading along, nodding my head, and overall feeling positive about the response. Then I hit the second paragraph.

The tone takes a sharp turn with the opening sentence [emphasis mine]:

Your assumptions about our staff diversity are incorrect. In the last seven years, NPR News alone has more than doubled its staff of people of color – by 106%. That includes 118% increase specifically in on-air diversity staff, 116% in editorial and 92% in production. Currently, the combined diversity staffing in these three areas represents 22 percent of our total news positions.

Was it necessary to say “[y]our assumptions… are incorrect”? It takes her positive and turns it into a negative — instead of focusing on what NPR is doing right, it focuses on what ABW said that was wrong. And, while I can’t speak for ABW, I can’t imagine how that’s a tactic that’s going to make her, or anyone who admires her, think, “Gee, look how swell NPR is, they really do deserve my money!”

In fact, that whole paragraph would have had a lot more impact if it had kept up the positive throughout. If I were to rewrite it, I’d probably go with something along the lines of:

I definitely agree with you that visible diversity in companies like ours is very important. Which is why I’d like to take some time to address the part of your post where you said “I suspect that, if one were to check, 90% of the reporters would be not-black. If we include all PoC in the count, then NPR is probably 75% white.” In the last seven years, NPR News alone has more than doubled its staff of people of color – by 106%.

It starts out by acknowledging the point that was behind ABW’s claim — that visible diversity is important, and that when diversity isn’t visible that it creates the feeling that the viewpoints of POC aren’t properly represented. Then it further acknowledges what she said as important, by emphasizing that the point is important enough to get its own paragraph. All of that primes the reader to be in a positive frame of mind and therefore the following information is seen as a helpful clarification, rather than a grown-up way of saying, “so there!”

The problem continues with the beginning of the next paragraph:

Finally, your description of News & Notes does a disservice to both the program and the African American Public Radio Consortium, the dedicated group of stations that co-created it with NPR.

Again we have the same problem of the negative focus on what ABW is doing/saying in terms of it being wrong instead of focusing on what NPR is doing right. And, I might be alone in this, but the whole, “you’re doing a disservice to these black organizations” kind of reads as the, “you are making other black people look bad” which, as an argument style, tends to put the blame on black people for being discriminated against, rather than on the systems that are allowing/encouraging the discriminating.

Personally, I think the entire letter would be stronger without that paragraph, because the whole paragraph looks like a vendetta against Tavis Smiley the way that it’s worded. Also, it takes the focus off of the positive things that NPR has done and puts it squarely on the negative side, both with what was said to ABW as well as the accusations made against Smiley (which, whether they’re true are not, are certainly not appropriate to discuss in this venue).

The next paragraph is generally a good one, as it’s about acknowledging that there’s room for improvement, but it reads as kind of cold and antiseptic. My suggestion here, then, would have been to have directly engaged with the underlying message of the post. Talking about the generalities of improvement does nothing to reassure ABW, or her readers, that their concerns, in particular, are being addressed. But doing something such as acknowledging that one of the ways that NPR could improve would be to be more clear and transparent about their current diversity and continuing efforts to improve it, so that listeners like ABW could feel more represented in the future, would have really helped to make a connection.

The last paragraph would need a complete overhaul. It comes across to me as if it’s rubbing it in ABW’s face how wrong she was about the diversity issue and how she should be ashamed of herself. The whole tone is so blatantly passive-aggressive (I mean, come on: “I know how hard they work to bring different perspectives to journalism and I would appreciate them being recognized for their efforts.”? Guilt trips are not high on the “ways to treat your consumers to make them want to give you money” list) and it completely undermines all of the positive points that were made earlier in the piece.

All in all, I have to say that I’m disappointed in NPR. I’m disappointed that they would let such a letter be sent, and I’m disappointed that they made activism look like some sort of petty contest (where there are people who do it “right”, ie. NPR, and people who do it “wrong”, ie. ABW). I’m not a business major, and I have very little practical experience in this area, but even I can see that sending such a letter to someone who is clearly a listener who thinks about donating is bad for business.

I, myself, do not particularly listen to NPR but I have family members who do. And you’d better believe that I’m directing them to ABW’s post, then this one, and then letting them know that NPR may be committed to “diversity” but it sure as hell isn’t committed to treating its listeners, and their concerns, with respect.

[Comments (9)]  [link]
Filed under Companies Behaving Badly; Media and journalism; Multiculturalism

October 12, 2007
Here’s a noosey-noose to go with your Klan robe
by @ 10:37 pm

Disney Couture necklace
From the Pirates of the Caribbean “Dead Man’s Chest” collection - 14K gold plated 20″ Noose Necklace.

So, apparently racist iconography is the new couture. Come on, Disney, ARE YOU STUPID? I have no idea what wires got crossed in the company that they could see this as anything but a very, very bad idea. Especially on the wake of the Jenna Six incident.

I’ve had various problems with the company for a long time, but I think I’m with Sara in thinking that it’s finally time to just say “no” to Disney products. Until that company shapes up and, at the very least, stops actively being racist, I’m through with it.

Via Sara Speaking.

[Comments (4)]  [link]
Filed under Companies Behaving Badly; Disney; Racism

May 4, 2007
And yet he still has a (multi-million dollar a year paying) job
by @ 7:05 pm

The last thing the NBA wants you to think about while the playoffs are in full and exciting swing is one of its most habitually toxic players pleading no contest and then being sentenced for a misdemeanor domestic violence charge.

Ron Artest is, without a doubt, the single worst role-model when it comes to active professional athletes so it comes as no surprise that though reported, it’s of little concern to the sports world when upsets and game sevens are amuk in the NBA. Artest is also one of the best defensive players in the game and, strictly for his on-court performance, one of the most sought after. So sought after, in fact, that his current team, the Sacramento Kings, agreed to take on Artest after the infamous Malice At The Palace and then stood behind him throughout the entire DV ordeal with talk about “everyone makes mistakes,” “think of the children” and “second chances.” He likely won’t be dismissed from his current team and even if he is, there are always other franchises looking for a gun-for-hire regardless of how they conduct themselves off the court.

Read the rest…

[Comments (1)]  [link]
Filed under Abuse, rape, and domestic violence; Companies Behaving Badly; Feminism; Media and journalism; Popular Culture

February 8, 2007
What’s wrong with this picture?
by @ 10:27 pm

Asiaphilia laptop style
Feel the cultural appropriation around us

I swear I don’t go looking for these kinds of things, they find me all on their own. I went to VoodooPC’s website to check their tech support hours (in the hopes of me getting my laptop back this century…) and I saw the above image.

When you mouse over it you get this lovely text:

Feel the harmony?

Do I even have to do an image and textual analysis of this for everyone to understand what’s wrong with a North American company (recently bought out by HP, mind you) capitalizing on the fetishization of Asian culture in order to sell its product? Okay, then.

Honestly, if I didn’t have so many things to do already I’d be sorely tempted to make a satire of the above ad using Christianity. The laptop as Jesus, anyone?

[Comments (9)]  [link]
Filed under Advertising; Companies Behaving Badly; Computers; Multiculturalism; Racism

October 12, 2006
Using Wikipedia as a Marketing tool?
by @ 4:45 am

The recently published How to Make Money Like a Pornstar comic has been the subject of some controversy on the blogsphere. The comic was given to Karen Healey, a well-known feminist comic’s blogger, (I Can’t BELIEVE They Sent This To Me )as well as to Kevin Church, another well known comics blogger (Review: How To Make Money Like A Porn Star). Their reviews are pretty negative, and have recieved some attention from other comic bloggers (see links at bottom of post).

Church followed up his review with one discussing possibly fake Amazon.com reviews (Marketing Conspiracy Theory Machine Go!). His sentiment is echoed by simargl_wings (Pass me the tinhat….), but with added controversy: discussion of the Wikipedia Entry for the comic.

I’ve stuck my nose into Wikipedia’s business exactly one other time. An attempt to make the VAWA article comply with Wikipedia’s NPOV policy. Since the controversy is still going on (check the talk page and the history), I wasn’t the least bit successful. This time I didn’t try to modify the page in question, but rather stuck an NPOV tag on it and addressed the issue in the talk page.

Wikipedia can be a great resource for non-controversial subjects, but the nature of it is that anyone can modify a page for any reason. And that includes advertising — even though it is against the rules.

Read the rest…

[Comments (0)]  [link]
Filed under Advertising; Comics, cartoons, manga, and anime; Companies Behaving Badly

October 8, 2006
13… no, make that 14 Oblivion mods that should not have been
by @ 12:15 am

The post 13 Oblivion mods that should not have been has been getting a lot of attention lately. It’s a great list, but I think the author forgot to include this mod necessary for anyone who wanted to play as a woman and didn’t want a handicap that could potentially affect gameplay: The Oblivion Equalizer.

[Comments (4)]  [link]
Filed under Companies Behaving Badly; Gender issues; Video Games

October 2, 2006
Stalker King
by @ 7:44 pm

You think Burger King thought of this possibility when they commissioned their game Sneak King?

sneaky sneaky stalker
This is where the King gets slapped with a restraining order.

All I gotta say is that BK is batting 0 for 2 in my book.

Via Joystiq.

[Comments (1)]  [link]
Filed under Abuse, rape, and domestic violence; Companies Behaving Badly; Video Games

September 24, 2006
Short post on disability and my school
by @ 5:49 pm

As some of you may know, I’m currently attending language school in Japan. There is a student dorm, but most of the housing is apartments rented out to students. When I first got here, I was a bit surprised to see that there was no elevator, but outside of being annoyed that I couldn’t get my heavy stuff up the stairs easily, I didn’t think too much about it.

But something happened a little over a month ago: a guy who lives in my building got into a car accident and is now in a wheelchair. He was told that, due to fire regulations, he could no longer live in our apartment. You see, even the first floor apartments require going up one flight of stairs and in the event of a fire that just isn’t safe. These apartments, I would like to point out, were built just last year.

And then this caused me to realize that all of the kids in the school are able-bodied. Indeed, I have the sneaking suspicion that they would reject anyone who wasn’t because of “undue hassles” (they kicked out one student who was having frequent panic attacks, but wouldn’t/couldn’t take her to the hosptial because she didn’t have Japanese insurance). My building has an elevator and therefore should be accessible, but the building that’s used for the other program as well as private lessons not only has no elevator, but the easy access is a set of pretty dangerous outside stairs. It’s supposedly going under rennovation because of the influx of students, but I’d be surprised if they added an elevator.

On the one hand, I can sort of sympathize with the school: they are becoming increasingly popular and it’s been hard to deal with the influx of students because there isn’t enough space or teachers to accomodate everyone. I’ve also heard that, in terms of buildings, getting through the planning stages is ridiculously hard. But, on the other hand, I would be surprised if this was the first time a problem like this has occurred. My friend is not the first person who I’ve known has gotten into an accident during his stay at my school.

I just… I dunno. I like my school and sympathize with their plight, but at the same time I’m not altogether thrilled with the way they handle students who have specific health needs.

[Comments (4)]  [link]
Filed under Companies Behaving Badly; Japan; Personal; The Evil -ism's

July 15, 2006
What Quesada’s Foot-In-Mouth Syndrome Says About Comics
by @ 3:38 am

I don’t think Joe Quesada’s a bad person. I don’t think he hates women. But I do think that he’s digging himself a deep, deep hole on this whole women in the comic book industry thing. For those of you not “in the know,” Joe Quesada is Marvel Comics’ Editor in Chief. This most recent kerfluffle involves him putting his foot into his mouth about the lack of women in the higher ranks of the comic book industry. Ragnell has the scoop on his mediocre response to the question “why hasn’t a women creator made it into the tight circle of Marvel creators?” in her post, Does This Sound Like An Answer?. More commentary can be found here.

Now, Quesada was clearly unprepared for the question. While it’s kind of an eye-roller, we have to cut him some slack. The rug was pulled out from under him, and he did the best he could. But, really, the slack is gone when he’s predictably asked to follow up on the question by Newsrama, and opens with something like this:

To think that the industry, Marvel, DC, or any publisher isn’t hospitable to female creators is ridiculous.

He follows that up with more excuses and backpeddling. He says everything, it seems, except that maybe, perhaps, possibly, the comic book industry might be a teensy bit, I don’t know… Oh, what word am I looking for?

Thats A Fine Ass
Frank Miller Goodness

Oh yeah, sexist!

Anyway, enough with the cheap shots. I don’t think Quesada is a bad person, I just think that he used weak arguments to excuse himself, and his colleagues, from examining the problem of sexism in the comic book industry.

Read the rest…

[Comments (4)]  [link]
Filed under Comics, cartoons, manga, and anime; Companies Behaving Badly; Gender issues; Privilege

July 9, 2006
Pirates of the Caribbean II and the Tradition of Racial Oppression
by @ 10:28 am

I was very excited to see Pirates of the Caribbean II: The Dead Man’s Chest Friday night; I loved the first film and used to work at the Magic Kingdom theme park where I frequented the Florida’s abbreviated version of the ride. Beyond watching the trailers, I’d remained spoiler free and didn’t know what to expect from Pirates. While queueing at a small town American theater, I studied the poster for the film and saw three brown-skilled men with jeering and perplexed looks on their faces in the lower left-hand corner. Uh-oh, I thought. What am I getting into?

Here ye be warned, this post contains some mild spoilers for Pirates of the Caribbean II.

Read the rest…

[Comments (14)]  [link]
Filed under Companies Behaving Badly; Disney; Film and televison; Popular Culture; Racism

June 16, 2006
Spyforce Needs to Go
by @ 6:45 pm

I’ll freely admit it: I’m a bad activist. I don’t write letters as much as I should, and I don’t promote things when I first hear about them. I do personal boycotts, but (as I’ve stated before) I don’t think that’s enough. So it should come as no surprise that I’ve known about StarForce for quite some time. I did the obligatory check on my computer, vowed never to let that shit onto my hard drive, and promptly forgot about the whole thing.

That is, until I narrowly escaped having that piece of nasty spyware ruin my ability to experience the sequel to The Longest Journey. You see, Guilded Lilies reminded me to check the Starforce list again and, lo and behold, Dreamfall appeared on the list of infected games.

Please take a moment to imagine my reaction. I’ve been waiting for this game since 1999 and now some piece of crap company who supports a program that has been known to do irreparable harm to computers was going to ruin that! It got to the point where I was thinking, “You know, I bet there’s a cracked version out there that doesn’t include that POS virus spyware.” Crazy, I know. But you don’t understand how much I love this series.

So, anyway, I then went into denial mode. “Just because GameFaqs lists this as the only hit for ‘dreamfall’ there must be another game. The beloved creators of The Longest Journey simply would not do that to me.” The bad news is that yes, yes they did. The good news is that only the people who buy the UK or Limited edition are screwed. Aspyr, the US distributor, uses a different kind of copy-protection.

So, instead of the angry letter I intended to fire off, I wrote an encouraging one:

As an avid gamer and long-time fan of The Longest Journey, I was excited (to say the least) when I saw that the sequel had finally come out. Imagine my shock when the game appeared on the list of games that came with Starforce!

After a little bit of digging, I was relieved to find that your version of the game did *not* include the program. So, I was just writing in with my support for the decision. I don’t know if you did it because of the boycott or another reason, but I am glad that I don’t have to miss out on the sequel to one of my all-time favourite games.

Information about the Starforce boycott can be found here.

As long as Aspyr games continue to stay clean of that nasty piece of spyware, you can be sure that I will keep my eye out for your new releases.

If any of y’all are fans of The Longest Journey I encourage you to fire off a little note to the company giving them your support both for the product and for their decision not to use Starforce.

PS: I blame my love for Dreamfall for my inability to read. GL says right in her post that Aspyr Media made the decision to pull Starforce from their games.

Boycott Staforce
[Comments (3)]  [link]
Filed under Companies Behaving Badly; Video Games

January 10, 2006
World of Warcraft: Sexist by Design?
by @ 2:43 pm

I’ve made the case more than once that Blizzard has made a choice (conscious, I’d say, by the rate that they ignore the opposition voices) to create a sexist environment that’s hostile to women in Word of Warcraft. In doing this, they have lost a portion of women (and continue to lose, as players pass their tolerance levels and decide that quitting is the only answer) for an imaginary gain of men and boys who wouldn’t play their games if not for the ability to masturbate to Night Elves who pole-dance in skimpy outfits. I am not the first woman who has left WoW in disgust, being fed up with having to deal with misogynistic asshats who objectify and degrade women vocally, and I will not be the last.

My mother and her partner still play, although they might be moving on to another game soon (for unrelated reasons). Knowing my stance on Blizzard and their choice, they pointed me to a 30 page thread on the matter entitled Female Armor Art Design (it seems to be part of a larger debate, but I’d rather not seek it out at this point given the size of this one). Ever since I saw a thread where a player wishing to find a GLBT friendly guild on his server was lambasted by 75% of the commenters, I’ve viewed the WoW forums as kin to Barrens chat: a dumping ground for bile, idiocy, and word vomit. A quick skimming of this thread yields much the same, but it’s always a good time to pull together threads that I’ve ranted on in the past.

Read the rest…

[Comments (16)]  [link]
Filed under Companies Behaving Badly; Feminism; Sex, sexuality, and sexual politics; The Evil -ism's; Video Games

December 20, 2005
The War Against Non-Christians
by @ 6:27 pm

By now, I’m sure y’all have heard about the so-called War on Christmas. Because, you know, Christians in America are an oppressed group. Unlike Jews, Muslims, pagans of various stripes, or atheists. It’s not like their God is in the pledge that children have to speak every day… oh, wait, it is. Well, it’s not like the majority of their religious holidays are national holidays… oh, wait, they are. Uh. Er. They’re oppressed, really! I mean, prayer in school has been outlawed, evolution is taught in science class, the god-given commandments are not allowed to be in public buildings, and now… now they have to put up with “PC” phrases such as “Happy Holidays” and “Season’s Greetings” being said alongside “Merry Christmas”. If this continues, people of other faiths (or lack of faith) might start thinking that their beliefs are equal to those of the God Warriors!

I, myself, became a casualty of this vicious war when I was dealing with a credit card issue just a few days ago.

I was on the phone with the representative and after we had resolved everything she said, “Ha… Merry Christmas.”

I replied, “And a Happy Holidays to you.” Truth be told, what I really had wanted to say was, “Where the hell do you get off assuming that I celebrate Christmas?” But, really, it might not have been the rep’s fault. From the way she started saying something else, it sounds like it’s company policy. And that, my friends, is just not cool.

Read the rest…

[Comments (6)]  [link]
Filed under Companies Behaving Badly; Conservative; Multiculturalism; Personal; USA; War on Non-Christians

December 12, 2005
Build, Order, Whine [My Voodoo, Part 1]
by @ 9:11 pm

So, I ordered myself a Voodoo laptop today. After a frustrating website experience, I decided to write up a series on how my Voodoo weathers the next few years. Seeing as I just ordered it, and therefore cannot write about the machine itself, I decided to make this an introduction/rant about the website.

As soon as I get it (which, given that I’m going to be in Miami for the next two months, better be a month after it arrives), I’m going to write a First Impressions post on it, and then I’ll update things whenever a new problem crops up. Because you know problems are gonna come up.

Read the rest…

[Comments (6)]  [link]
Filed under Companies Behaving Badly; Computers; For "her"; Gender Cultism; My Voodoo; Personal; Series

December 4, 2005
Because sexual harassment is hilarious
by @ 2:24 pm

I’m not sure what bothers me more about 行殺! Spirits (”Line-Kill Spirits”): the game itself or the response to it.

Screenshot from Line-Kill SpiritsLet’s start with the game itself. It seems like a typical cutesy all-girl fighting game. The art style employed is one that is generally associated with pre-adolescence – it tends to be used in children’s manga and lolita porn. I’d put the girls at middle school at the latest, personally. Still, that sort of thing isn’t unusual; I’ve known plenty of fighting games that employ those marketing tactics.

What is unusual, however, is an added game element: picture taking. Not just any kind of picture taking, however, panty shot pictures. As anyone who has watched anime knows, there is a seemingly cultural fixation in Japan on women’s underwear. In particular, men and boys lifting up unwilling women’s skirts to look at their underwear. I can’t speak for how common it is in real life (not being a Japanese woman, nor living in Japan), but I do know that harassment is a part of women’s daily life there. One example of this is the women-only trains that companies began to run because of the unnervingly high instance of sexual assault (groping, mostly, but I’ve heard stories about men using women’s asses for masturbation aids).

To add fuel to the fire, it is not creepy old men taking these pictures (which would be bad enough), but the other girls themselves doing it. Showing women participating in their own objectification (ala. Levy’s “raunch culture”, girly kissing culture, etc) only serves to normalize the behaviour. After all, if the girls are willing to do it then it must be okay, right? While I wouldn’t think that anyone would confuse LKS with reality, having the girls do it to each other rather than a man doing it to a girl undoubtedly helps the players to rationalize the game as “harmless fun”.

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Filed under Abuse, rape, and domestic violence; Companies Behaving Badly; Japan; Pornography; Sex, sexuality, and sexual politics; The Evil -ism's; Video Games

November 17, 2005
GQ’s “Men” of the Year
by @ 1:29 pm

GQ's Men of the Year Covers
One of the guys?

In my first installment of my Girls & Game Ads series, I commented on a disturbing phenomenon in the portrayal of men versus women:

Another thing evident in this particular line-up is something I’ve noticed as another feature of video game advertising: images of women tend to have the large boobs as a focus (either by showing lots of skin or by having skin-tight costumes), while images of men tend to focus on the face, or show a heavily armoured (or clothed) man. While there are obviously exceptions to this (armoured/small breasted women, scantily-clothed men, etc), I posit that this dichotomy is one that is typical in advertisements for the gaming industry.

Enter GQ and its “Man of the Year” winners. With AOL News’ tagline Aniston Joins the Guys one would expect the cover to show a confident, strong Aniston with a focus on her head/face. But GQ, unfortunately, has chosen to take the same approach to the portrayal of men and women as I described above.

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Filed under Advertising; Companies Behaving Badly; Gender Cultism; The Evil -ism's; Video Games